Mirroring Gears
I think that mirrored gears are always "inverted" when put on the symmetrical point - but since some of them are already symmetrical in shape, the net result is an apparent copy of the mesh.
So I made this monstrosity, and gone peeking on the .craft file. I have three identical gears - one pair is mirrored, the third is not. Let's compare:
Mirrored Gear 1:
PART
{
part = GearFixed_4293761660
partName = Part
persistentId = 1351969621
pos = -0.585137546,9.84321308,-0.150621384
attPos = 0,0,0
attPos0 = -0.585137546,-0.150621355,0.156786948
rot = 0.00416839123,0.0108874142,0.130581394,0.991369128
attRot = 0,0,0,1
attRot0 = -0.698056281,0.100033544,0.08463642,0.703951299
mir = 1,1,1
symMethod = Mirror
autostrutMode = ForceHeaviest
rigidAttachment = False
istg = -1
resPri = 0
dstg = 0
sidx = -1
sqor = -1
sepI = -1
attm = 1
modCost = 0
modMass = 0
modSize = 0,0,0
sym = GearFixed_4293761560
srfN = srfAttach,Mark1Cockpit_4293781902
Mirrored Gear 2 (counter part):
PART
{
part = GearFixed_4293761560
partName = Part
persistentId = 1350094561
pos = 0.585137546,9.84321308,-0.150621444
attPos = 0,0,0
attPos0 = 0.585137546,-0.150621414,0.156786948
rot = 0.130581379,0.991369128,0.00416839123,0.0108873807
attRot = 0,0,0,1
attRot0 = 0.0846364349,0.703951299,-0.698056281,0.100033514
mir = 1,1,-1
symMethod = Mirror
autostrutMode = ForceHeaviest
rigidAttachment = False
istg = -1
resPri = 0
dstg = 0
sidx = -1
sqor = -1
sepI = -1
attm = 1
modCost = 0
modMass = 0
modSize = 0,0,0
sym = GearFixed_4293761660
srfN = srfAttach,Mark1Cockpit_4293781902
And finally, the single gear:
PART
{
part = GearFixed_4293760032
partName = Part
persistentId = 731760417
pos = -0.090433903,9.84336376,2.865376
attPos = 0,0,0
attPos0 = -0.090433903,2.86537576,0.156636
rot = -0.132891148,0.240856349,0.47938621,0.833377004
attRot = 0,0,0,1
attRot0 = -0.683254719,0.509288371,0.168666065,0.495318294
mir = 1,1,-1
symMethod = Mirror
autostrutMode = ForceHeaviest
rigidAttachment = False
istg = -1
resPri = 0
dstg = 0
sidx = -1
sqor = -1
sepI = -1
attm = 1
modCost = 0
modMass = 0
modSize = 0,0,0
srfN = srfAttach,Mark1Cockpit_4293781902
———
My current conclusions (subject to change as more informed people gathers here!) is that the "symMethod" alone doesn't define a mirrored part, you need also to define the counterpart on the "sym" field.
The magic appears to be made my using the "mir" field, where you use a "-1" to indicate the axis you wanna to invert. Apparently using the -1 on the third value invert the part the way we want on gears. Note the "pos" field - the first value is the X axis, negative numbers are "from the left", positive numbers are "to the right". Y is from the bottom to the top (see how all gears are on the same Y plane!), and Z is from back to the front (note how the third gear change the 3rd value relative to the first pair!).
Building a craft like that and playing with that numbers on the craft file will render some interesting information!