Hydrofoil on KSP 1.9.1
AND YESS, BABY!! We are surfing the Kerbin Seas at >65 M/sec! :)
Things had changed, but now they changed into something compatible to the behaviour on KSP 1.7.3. The speed is slightly lower, and it's slightly harder to correctly make the vessel to "take off" without loosing balance and diving the nose on the water, turning over.
Do you now what? I like more this way - the whole point of doing this stunts is by the challenge of doing and using them. Wee need "accidents" on the game to keep it challenging, otherwise it would be just another casual game to be played while waiting kids and wife to get ready for dinner.
I'll redo all my previous testings on KSP 1.8 and 1.9 (including the ones I published here) to see what I get, but I think that at least some of my KSP 1.7.3 gaming can now migrate to get better graphics and, above all, way better performance!
I'm happy with this successful test session. Really happy. Things look promising. :)
Crafts are the same from my last attempt (so, yeah, KSP 1.10 really fixed the issue!):
- PAX 64 for KSP 1.7.3
- Ship remade for 1.9.1